- When creating each of the storyboards, it was important to consider what i wanted to communicate, the tone of voice, - humour? emotion? - remember to be playful. - with imagery, and context.
- who are they? what are they doing? why?
- It was important to think realistically about the movement and imagery combined. - the motion needed to be achievable - simple enough to create up to a good quality in the time available. i don't want the quality of the illustration to suffer due to over complicating the moving image process.
Some of my storyboard ideas;
- Darcy the 'flying' hedgehog - of internet fame. |
- Scared Hedgehog - rolling. should be reasonably easy to achieve. |
- Penguin on beach. - comical element. - simple movement of facial expression, the tide, beach ball, perhaps clouds.
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- Polar bears fishing. - comical - loosing seal. perhaps slightly complex? quite a few frames to achieve smooth transition.
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Flying cat, because..why no. - swooping in and out of frame. Or simplified movement. |
- Sloth sleeping - like the idea of time passing by. - quite a few frames. how to change lighting across imagery?
- Perhaps the storyboards could have been a lot rougher, but i have found it useful for me to draw them a bit more accurately. - helped me to envisage the final gifs, - make my decision. I wanted to be well prepared for the gif making.
- I find accompanying notes helpful when reviewing my ideas.
I have been interested in developing the sloth from the beginning, and have generated a lot of ideas for the development of his character. I have decided to evolve the series of Gifs based entirely around the sloth; he has become my favourite character, and think the gifs will work well together as a series. 3 separate pieces of imagery gives me a chance to develop him to full potential.
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